The enchantments are a fine collection of token generators and/or card draw (outside of Fortun Teller's Talent, which we'll replace later), and Family Matters' lands are doing their best on a budget (suggestions to improve that will be found at the end of this guide)
Tibalt, Cosmic Imposter was absolutely broken when it first entered the game
Thats essentially its ability: five mana worth of power and toughness for one less mana, as if its special ability is a bonus +1/+1 counter
One non-dragon commander that may like the Hellkite is Child of Alara, a WUBRG deck that may wipe the entire board to start things over, then reanimate threats like Two-Headed Hellkite to resume the offensive thanks to haste
Do you play mill in Commander
Theres a correlation between price and power for a Commander precon, and none of these decks is worth $100