Combine this with sacrifice outlets or token generators like Ophiomancer, and suddenly every sacrifice fuels damage all around
To negate any of your creatures dying it would make sense to fill your deck full of two casting cost or less creatures that wont be destroyed when you play Dusk
Quickly Digivolving, extra recursion, and faster stacks are all that yellow decks need
Additional Options 1 Spike Drone 1 Phantom Nantuko 1 Yorvo, Lord of Garenbrig 1 Pollenbright Druid 1 Mowu, Loyal Companion 1 Hardened Scales 1 Ivy Lane Denizen 1 Oran-Rief, the Vastwood 1 Chronomaton 1 Jiang Yanggu, Wildcrafter 1 Mutant's Prey 1 Sparring Construct 1 Monoskelion 1 Ordeal of Nylea 1 Solidarity of Heroes 1 Titanic Brawl 1 Hydra's Growth 1 Invigorating Surge 1 Bloodspore Thrinax 1 Armorcraft Judge 1 Inspiring Call 1 Spike Breeder 1 Aquastrand Spider 1 Advocate of the Beast 1 Herd Baloth 1 Iridescent Hornbeetle 1 Chlorophant 1 Fairgrounds Trumpeter 1 Barkhide Troll 1 Duskshell Crawler 1 Nessian Hornbeetle With so many +1/+1 counter support cards available, it's difficult to even begin to pick the best ones, let alone decide how many of each to play
From the Starter Deck Kaiba set
Special Art Rare (SAR) cards