That makes it a shoe-in for green Commander decks looking for more ways to ramp
Red: Summon: Esper Valigarmanda - Red 4s tend to be a dime a dozen in cubes with rares in them, but not a lot stand out from the crowd aside from Headliner Scarlett (since it usually just ends the game) and Pyrogoyf (which usually kills something, or someone.) I like that this does what the usual haste suspects do - deal some form of evasive damage, but this one lets you eventually cast something from the graveyard if it survives, which is a good bonus if this doesnt just die in combat
That approach was especially helpful since it kept the Towns themselves simple while letting us put the synergistic text on green and blue cards that made for a fun draft archetype
Ureni already brought a friend to the party, and it's possible the friend needs to be killed even more promptly than Ureni
The exception here is that your one or two high-mana cards can be unique rares, since you don't want to run too many high-cost cards anyway
While the Final Fantasy collaboration has been met with a fairly positive reception so far and sold out fairly quickly, some cards haven't received as much favor as others