Other white effects ask you to pay or two mana each time, but this one more than pays for itself in two triggers
Its card flow is better than red's discard to draw, and it works very well in shells like Aggro, Tokens, Reanimation (discarding what you want to reanimate), Madness, and many more
Soul Diviner already exists, so this card adds more redundancy to the strategy, at least slotting into the same decks
You also don't want to waste spells on your opponents' turns when possible, because churning out these Elemental tokens is quite key to victory
One thing she loves in particular is how the game lets them spotlight some more niche characters
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