Aura enchantments can be used to enable Voltron strategies around a single commander, while other enchantments can help bolster the deck's existing strategy
However, the exception to the rule are Energy Cards which have the first edition symbol in the top right-hand-corner of the card
This also comes with an oversize spindown life counter and a deck box
One of the most creative aspects of partner commanders is they allow you to add to the color identity of your deck
Once per turn, and during the opponent's turn, if your life points drop to 0, you can take the top card of your deck and add it to your life points, then discard a card from your hand
Normally I would say something like when you want to steel a guy you should go for the cheapest and most reliable option in Control Magic and not risk having it undone with something as simple as a Firebolt just for the sake of a 2/2 flier